Patchwork
by Koen Vissers






Your texture tiles.
Nobody can tell.
Repeating textures give themselves away — the same rock, the same grass, marching across your surface in a grid. Patchwork wraps your Image Texture nodes into a group that samples the texture across procedural cells and blends along their borders, so the repeat stops reading as a pattern. Pick from five cell shapes, tune the borders and leave your original nodes untouched.
This addon is also available for free on kunemann.com. This listing exists purely as a way to support development — any purchase here is optional, and gratefully accepted.
Five cell patterns
Break the repeat with Voronoi, Noise, Gabor, Blocks or Rings cells. Switch between them from a named dropdown in the N-panel.
Non-destructive wrap
Apply moves your Image Texture nodes into a Patchwork group and rebuilds every used output. Remove restores the originals exactly.
Whole-object apply
Wrap one material or every material on the selected objects at once — one Patchwork group per material.
Bypass to compare
A Bypass input on the group node returns the raw texture instantly, so you can A/B the effect without unwrapping.
Tunable borders
Cell scale, per-cell rotation and offset, noise break-up and soft edges — dial the transition until the seams disappear.
Add textures anytime
Already wrapped a material? Select more Image Texture nodes and the panel offers Add to Patchwork — they join the same group, no re-apply.
Blender
5.0 or newer
License
MIT
Also free, always, at kunemann.com.